Scrabble comes with letter tiles to be used in game play, 98 of which have both a letter and a point value. There are also 2 blank tiles which can be used as wild tiles, these tiles can substituted for any letter.
A blank tile in game play remains as the substituted letter for the entirety of the game. Letter tiles each have different point values, the values are dependent upon how common or rare the letter is and the level of difficulty in playing the letter. Blank tiles, however, do not have any point value. If a player is able to use all seven of their tiles on their turn they will receive a 50 point bonus plus the value of the word they played.
This is a Bingo! This is only earned with strictly seven tiles- using the remainder of your tiles toward the end of the game which are amount to less then seven does not count. The Scrabble board is a large square grid: 15 squares tall and 15 squares wide. The letter tiles fit in the squares on the board. The one drawback from the benefit of the blank tile is that it has no point value of its own. Every tile with a letter has its own point value.
The more tiles there are of any particular letter, the lower the point value is for that letter. The Scrabble board game is designed for two to four players. Please refer to our FAQ for tips on how to accommodate more than four players. Setting ground rules is the first step of the game.
While what is listed here are the traditional Scrabble rules, many people prefer to play their own variations of the game. It is important that all players understand the rules exactly from the beginning in order to ward off any disagreements. A dictionary must also be agreed upon. There are many different English dictionaries available, and each differ in which words are included.
There is even an official Scrabble dictionary. It does not come with the game, but is available in any reputable bookstore. All tiles should be placed into the tile draw bag before the game begins. Play passes to the left. The second player, and then each in turn, adds one or more letters to those already played to form new words.
All letters played on a turn must be placed in one row across or down the board, to form at least one complete word. If, at the same time, they touch others letters in adjacent rows, those must also form complete words, crossword fashion, with all such letters. The player gets full credit for all words formed or modified on his or her turn. New words may be formed by: Adding one or more letters to a word or letters already on the board.
Placing a word at right angles to a word already on the board. The new word must use one of the letters already on the board or must add a letter to it.
See Turns 2, 3 and 4 below. Placing a complete word parallel to a word already played so that adjacent letters also form complete words.
See Turn 5 in the Scoring Examples section below. Blanks: The two blank tiles may be used as any letters. When playing a blank, you must state which letter it represents. It remains that letter for the rest of the game. You may use a turn to exchange all, some, or none of the letters.
To do this, place your discarded letter s facedown. Draw the same number of letters from the pool, then mix your discarded letter s into the pool.
This ends your turn. These are found on all four sides of the board and are equidistant from the corners. One Single Use - When using the extra point squares on the board, they can only be used one time. If a player places a word here, it cannot be used as a multiplier by placing another word on the same square.
Without looking at any of the tiles in the bag, players will take one. A blank tile will win the start of the game. The tiles are. Every player will start their turn by drawing seven tiles from the.
Scrabble bag. There are three options during any turn. The player. In most cases, players will try to place a. When a player chooses to exchange tiles, they can choose to exchange one or all of the tiles they currently hold.
After tiles are exchanged, the turn is over and players will have to wait until their next turn to place a word on the board. Players can choose to pass at any time. They will forfeit that turn and hope to be able to play the next time. If any player passes two times in a row, the game will end and the one with the highest score will win.
When the game begins, the first player will place their word on the star spin in the centre of the board. The star is a double square and will offer a double word score. All players following will build their words off of this word, extending the game to other squares on the board.
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