Elusive Target Arcade basically turns the Elusive Target concept into a consecutive marathon with new unlockable rewards while Freelancer is something completely new. Freelancer basically turns the campaign into a roguelike with a customizable safehouse and reworked missions. Additionally, only gear brought back to the safehouse after a mission will be kept, unlike the normal campaign.
Elusive Target Arcade is coming on January 20th while Freelancer is set for a more nebulous Spring This coincides with the start of Year 2 content. Meanwhile, January 20 will also kick off Hitman 3's second year of content, bringing the Elusive Target Arcade, a new game mode that has Agent 47 taking down consecutive Elusive Targets with a 12 hour lockout as a failure penalty, as well as the highly enhanced VR mode to PC , adding fully realized hands and body movement to the mix.
This roguelike element will offer a customizable safehouse to build the perfect hitman cave. This is also where the planning phase of missions will take place, where players can select the exact armament they will take with them for freelance jobs.
However, failing a mission means losing the gear that was taken on that run. Lastly, a new sandbox map is coming even later in the year. There's not much information attached to this just yet, but it has the code name Rocky. All this will be free updates to Hitman 3.
Send news tip. Get our Newsletter. Firstly, Koch introduced Elusive Target Arcade. Elusive Targets have long been a part of this Hitman trilogy. It would give players a limited time to take down a special target on one of the maps.
However, players would only have one shot at doing so, not getting another chance even if they failed. IO is taking the classic Elusive Target mode and bringing it back with a twist. This time, Elusive Target Arcade tasks players with taking down multiple targets.
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