Community Hub. Alone in the Dark. Eden Games , Hydravision Entertainment. THQ Nordic. The game that started the popular survival horror genre returns better than ever! Players control Edward Carnby, the main character from the original Alone in the Dark, on a thrilling journey through a dark and terrifying re-creation of New York's Central Park where Carnby must discover the truth behind a dark conspiracy.
All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 4 more. Publisher: THQ Nordic. Franchise: Alone in the Dark. Share Embed. Read Critic Reviews. Add to Cart. Package info. Each scene was a marvelous sight to behold, giving a flavor to the game that everyone will enjoy. From the darkness come chilling screams of utter horror which will leave you shivering in a corner.
That is exactly how I felt as I went further into discovering what lay deep into the lost passageways of Shadow Island. If you enjoy watching all the gore in this game, the sounds that you are subjected to will only add to your delight.
The suspense that builds with the help of appropriate theme music and then is finally released by a blood-curdling scream will keep you coming back for more.
You will continually feel that at any second some bizarre creature is going to jump out of the darkness to gobble you up. Alone in the Dark is a twisted tale that has been forged from the most frightening of nightmares and brought right into your own home. You will find yourself utterly involved with two unlikely heroes who must retain whatever sanity they have left to solve the mystery of the island and escape from the clutches of the ever-approaching evil.
With eye-popping graphics and outrageous sound effects, Alone in the Dark excels at creepy at being creepy. Edward Carnby is back! This time Carnby teams up with anthropologist Aline Cedrac in what starts out as a mission of revenge. But before they get to the island, their small plane is attacked under cover of night and both must parachute to safety. Carnby lands on the grounds of a sprawling estate while Cedrac lands on the roof of a huge mansion.
And so the game begins Play as either Edward Carnby or Aline Cedrac and enter a world of survival horror, trying to escape the ancient evil that has lain dormant for centuries -- until now. Which came first? Alone in the Dark or Resident Evil? The answer is Alone in the Dark , of course. Debuting on the PC in , the original was an international success, relying on innovative gameplay and a scarier-than-hell plot well, it was scary back then.
But does Part Four tap into the same fearful places? In this reviewer's opinion, the answer is both yes and no. The ground floor rules of any survival horror game, of course, is that you get the bejeebers scared out of you. AitD is no exception. I made it a point to play only at night with the lights off for full effect -- and boy, did that work.
I felt the little hairs stand up on my neck as the game progressed. Along with that, the disturbing tomes you must find and read add to the overall creepiness of the game.
As you progress through the game, it becomes more and more evident that AitD and Resident Evil are close cousins. The puzzles are never very difficult and usually involve getting a key of some sort especially in the early puzzles.
I must admit that the challenges were never very challenging -- find a collection of ancient Indian statues scattered around the house in order to help the last shaman of a long-dead tribe conduct a ritual that will stop impending doom. This is a tired and often used formula. On a positive note, each character comes equipped with a flashlight -- and in some cases, items and clues can only be found by pointing the flashlight in a general area.
Sometimes this means turning off the lights in the room you are in, a welcome and pleasant addition. I have always liked these visual angles, as they seem to fit well with the subject matter. I played this game using the Microsoft game pad. I recommend using some sort of game pad to play, as it is much easier than using the keyboard controls. I was disappointed with the game's combat factor. As with ALL games of this type, there is never enough ammunition to deal with the monsters that appear in the game.
But unlike Resident Evil , when you kill a bad guy in AitD , it respawns when you exit and re-enter the room. I found this unacceptable. Of course you can always run from your enemies, but most of the time running is not an option -- which brings me to another point. The weapons used in this game do not do the type of damage they should. Case in point: while exploring, you eventually find a triple-barreled shotgun. Three shells are fired simultaneously each time you squeeze the trigger.
Think about the kind of damage a regular shotgun does, and triple it. Now imagine having to have to shoot a zombie three times with this weapon in order to stop it. Three times three is nine -- nine shotgun shells fired at a zombie from a distance of no more than 10 feet.
In real life this firepower would chew a polar bear in half, but in this game it barely dispatches a six-foot zombie. This aspect of the game was really frustrating. Continuing on, there are a number of cut scenes with Carnby and Cedrac that help the flow of the narrative; sometimes they automatically call each other with handheld radios, and other times you can select the radio in your inventory and make a manual call.
This brings me to my next point. At the beginning, you are given a choice of hero or heroine. Their storylines are different. The first part of the game "Alone in the Darkness" Tells the story of what happened in Louisiana. In , artist Jeremy Hartwood killed himself, and the police closed his case.
He owned the Derketo estate. An antique dealer has hired Edward Carnby. A private investigator is assigned to conduct an inventory of property.
Emily Hartwood also comes to this house. The storyline will not depend on the character of your choice, and their features are equal so it doesn't really matter which one you choose. You will start your adventure in the attic, because you have reason to believe that an important clue has been hidden in an old piano there. This game combines elements of both adventure and arcade. The minute you start, monsters will start waking up throughout the house and will be coming after you. Depending on the difficulty setting, there will be more or less of them, but an infinite number in either case.
This means you will have to play quickly. You won't be able to afford the time to stop and think about what to do next. At the beginning, you will only have your arms and legs for fighting, but as you progress, you will also find guns and swords to fight with.
While defending yourself from the monsters, you will also have to complete your original task - solving the murder mystery. You can probably guess that this game is non-stop action for both your fingers and your brain.
But it doesn't just end with excellent story and gameplay. This is also one of the first games to offer three-dimensional graphics that run smoothly even on x processors. This was made possible by combining beautiful static backgrounds with not-so-beautiful polygonal characters.
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